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ScreenShoot of myself

This is a discussion on ScreenShoot of myself within the Source Codes forums, part of 187ci; How can I take a screenshoot by PB of myself? Tried Without internet connection, dosnt work...

  1. #1
    sattima's Avatar
    sattima is offline Silver Subscriber Not Such a Newbie sattima is on a distinguished road
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    ScreenShoot of myself

    How can I take a screenshoot by PB of myself?
    Tried Without internet connection, dosnt work
    Last edited by sattima; 11-06-2008 at 07:28 PM.

    F*** my Sig!

  2. #2
    danczwgunz's Avatar
    danczwgunz is offline 187ci4Life Very 1337 danczwgunz will become famous soon enough
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    Quote Originally Posted by sattima View Post
    How can I take a screenshoot by PB of myself?
    Yes, you can.
    You have to be in a server with PB-enabled, and have the console open.
    Here are many commands you can use, I suggest skimming threw them to see what other ""Fun"" stuff you can do in your console. I have highlighted the information you have requested in bold, big lettering. Good day & Good luck!
    Code:
    PB_BindSrch [search_text] Searches through all of your game key bindings for the specified [search_text] and reports on the findings; this is useful if you want to see which key(s) is/are currently bound to which action(s) PB_CL_Disable Disables the PunkBuster Client Software - the disabling does not take effect until the game is exited and restarted PB_CL_Enable Enables the PunkBuster Client Software PB_CvarVal [Variable_Name] Sends a request to the connected Game Server and then displays the results of the request; used by Players to find out the current value of Game Server settings (cvars); client queries using pb_cvarval are ignored if the text "pass" is in the query PB_CvarList Displays the allowed cvar ranges for any cvars that the Game Server is monitoring; see the section dealing with the Variable Monitoring Facility PB_CvarSrch [search_text] Searches through all of your game cvar (variable) values for the specified text and reports on the findings; this is useful if you want to see which cvars currently contain certain commands PB_GetSs Captures and saves a screen shot based on the parameters found in the PB_SSOPTIONS setting listed below; described more fully in the Screen Capture Facility section PB_Kick [slot #] Requests that a specific player be removed from the game; this command is part of the PB Player Power facility PB_Load [File Name] Loads the specified PunkBuster config file which can contain commands and/or setting changes PB_MyGuid Displays your PunkBuster GUID and your Game CDKey (Note: Cdkey is not shown if currently connected to a server); The GUID is used by PunkBuster to identify players and it is based on the CDKey entered into the game PB_PList Requests that the connected PunkBuster Server display a list of players and their current status to the console PB_Power Requests that the connected PunkBuster Server display a list of players and their current PB Player Power status to the console PB_RCon [server command] Allows players with suffecient Power Points to issue server commands that the admin has allowed. Example pb_rcon pb_sv_kick Player PB_SsOptions Sets and/or displays the parameters used for taking local PunkBuster Screenshots; used by the Screen Capture Facility PB_Ver Displays the currently running version of the PunkBuster Client software PB_WebUpdate Adds the PBWEB functionality directly into the PB client; PBWEB should no longer be required to manually update PB clients; PunkBuster will automatically issue this command when necessary to auto-update during gameplay before going into distress mode (note: For RtCW, this command only works in win32 and linux editions) PB_WriteCfg Writes the current values of the PunkBuster settings to the local hard drive (creating or overwriting files called pbcl.cfg and pbcllog.cfg) in such a way that they will be loaded automatically the next time PunkBuster starts; if you make changes to your PunkBuster settings and you want the changes to be permanent, then enter this command after making the changes
    PB_AutoExec [Filename] Holds the name of a game script file that is to be executed each time a server is joined; This is useful if you need to reset game settings each time you join a server PB_Lan [0/1] Setting defaults to 0; when set to 1, PB will behave as though it has no Internet access PB_LogAddr [Address / Internet Hostname] Holds the address of the machine to which remote logging is sent (default is empty meaning the feature is not used) PB_LogMD5Tool [0/1] S etting defaults to 0; setting to 1 will cause PB to log all MD5Tool file check query replies sent to connected PB Servers during gameplay PB_LogPort [Port #] Holds the listen port of the machine to which remote logging is sent (default is 0 meaning the feature is not used) PB_LogPw [Password] Holds the password required to send logging output to a listening remote logging machine PB_LogToFile [0=no, 1=yes] When set to 1, PunkBuster will log activity to the pbcl.log file; the default is 0 which means only errors are logged PB_LogUser [Username] Holds the username required to send logging output to a listening remote logging machine PB_MsgPrefix [New Prefix] Holds the text that PunkBuster displays in front of every output line displayed; the default is "^5PunkBuster Client" (note the ^5 means output in the color LIGHT BLUE); All PunkBuster Client output goes to both the top of the playing screen and to the console by default; To prevent PunkBuster Client messages from being displayed on the playing screen, insert the text [skipnotify] before any desired message prefix text. For example, the command pb_msgprefix [skipnotify]^5PunkBuster Client will cause all PunkBuster Client output to go only to the console and not to the playing screen. PB_Security [0=no, 1=yes] When set to 0, PunkBuster will accept all "update" files without verifying that they are authentic; the default is 1 which should not normally be changed except for LAN environments where there is no Internet Access and/or you fully trust the Servers you are connecting to PB_Sleep [Period] Holds the period of time (milliseconds) that PunkBuster "sleeps" between processing cycles; the default is 60; lower numbers will cause PunkBuster to process events more times each second which also has the effect of increasing the bandwidth used by PunkBuster; Players with a modem connection will probably want to set this as high as possible PB_SsLog [0=no, 1=yes] When set to 1 (which is the default), PunkBuster will create an entry in the pbsslog.htm log file every time a PunkBuster Server requests a screenshot to be taken and delivered; this log file is designed to be viewed with a web browser and contains information about the size of the image, when it was taken, and also a digital signature of the image itself PB_SsSave [0=no, 1=yes] When set to 1 (0 is the default), PunkBuster will save all Server-requested Screenshots to the local hard drive so that Players can see the actual screenshots that have been delivered to Game Servers that they were connected to; if this setting and the PB_SsLog setting are both set to 1, then the pbsslog.htm log file will automatically have links created for local viewing directly from the log file PB_System [0/1] PB can conflict with other software on some systems due to vigorous memory scanning; Changing this setting may reduce or eliminate conflicts if you have problems on your system; this setting can only be changed before connecting to a server
    See this link for detailed information: PunkBuster For Players
    Last edited by Timtam; 11-06-2008 at 07:34 PM.
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  3. #3
    onlytheone is offline Member Young Lord onlytheone is on a distinguished road
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    where is the screen shot in which folder?

  4. #4
    Timtam is offline Administrator Very 1337 Timtam will become famous soon enough Timtam will become famous soon enough
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    Quote Originally Posted by onlytheone View Post
    where is the screen shot in which folder?
    Program Files/EA GAMES/Battlefield 2/PB/scrnshot
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  5. #5
    sattima's Avatar
    sattima is offline Silver Subscriber Not Such a Newbie sattima is on a distinguished road
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    Thanks a lot I try to make some PBSS blocker...

    F*** my Sig!

  6. #6
    danczwgunz's Avatar
    danczwgunz is offline 187ci4Life Very 1337 danczwgunz will become famous soon enough
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    Quote Originally Posted by sattima View Post
    Thanks a lot I try to make some PBSS blocker...
    lol. There's actually a good bit of stuff you can do with those commands, even after already seeing the list before, glancing @ even today is still a little cool. I was having some fun finding out how each one works in CoD:W@W today.
    Xfire=danczwgunzVent/mIRC=Ryan C.Pyle made my signature!

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  7. #7
    lino's Avatar
    lino is offline Platinum Subscriber Very 1337 lino is on a distinguished road
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    ow just the stuff i was looking for
    i was trying offline and it didn't work.
    now i know why :P
    thx bro

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