ScreenShoot of myself
This is a discussion on ScreenShoot of myself within the Source Codes forums, part of 187ci; How can I take a screenshoot by PB of myself?
Tried Without internet connection, dosnt work...
-
-

Originally Posted by
sattima
How can I take a screenshoot by PB of myself?
Yes, you can. 
You have to be in a server with PB-enabled, and have the console open.
Here are many commands you can use, I suggest skimming threw them to see what other ""Fun"" stuff you can do in your console.
I have highlighted the information you have requested in bold, big lettering. Good day & Good luck! 

Code:
PB_BindSrch [search_text]
Searches through all of your game key bindings for the specified [search_text] and reports on the findings; this is useful if you want to see which key(s) is/are currently bound to which action(s)
PB_CL_Disable
Disables the PunkBuster Client Software - the disabling does not take effect until the game is exited and restarted
PB_CL_Enable
Enables the PunkBuster Client Software
PB_CvarVal [Variable_Name]
Sends a request to the connected Game Server and then displays the results of the request; used by Players to find out the current value of Game Server settings (cvars); client queries using pb_cvarval are ignored if the text "pass" is in the query
PB_CvarList
Displays the allowed cvar ranges for any cvars that the Game Server is monitoring; see the section dealing with the Variable Monitoring Facility
PB_CvarSrch [search_text]
Searches through all of your game cvar (variable) values for the specified text and reports on the findings; this is useful if you want to see which cvars currently contain certain commands
PB_GetSs
Captures and saves a screen shot based on the parameters found in the PB_SSOPTIONS setting listed below; described more fully in the Screen Capture Facility section
PB_Kick [slot #]
Requests that a specific player be removed from the game; this command is part of the PB Player Power facility
PB_Load [File Name]
Loads the specified PunkBuster config file which can contain commands and/or setting changes
PB_MyGuid
Displays your PunkBuster GUID and your Game CDKey (Note: Cdkey is not shown if currently connected to a server); The GUID is used by PunkBuster to identify players and it is based on the CDKey entered into the game
PB_PList
Requests that the connected PunkBuster Server display a list of players and their current status to the console
PB_Power
Requests that the connected PunkBuster Server display a list of players and their current PB Player Power status to the console
PB_RCon [server command]
Allows players with suffecient Power Points to issue server commands that the admin has allowed. Example pb_rcon pb_sv_kick Player
PB_SsOptions
Sets and/or displays the parameters used for taking local PunkBuster Screenshots; used by the Screen Capture Facility
PB_Ver
Displays the currently running version of the PunkBuster Client software
PB_WebUpdate
Adds the PBWEB functionality directly into the PB client; PBWEB should no longer be required to manually update PB clients; PunkBuster will automatically issue this command when necessary to auto-update during gameplay before going into distress mode (note: For RtCW, this command only works in win32 and linux editions)
PB_WriteCfg
Writes the current values of the PunkBuster settings to the local hard drive (creating or overwriting files called pbcl.cfg and pbcllog.cfg) in such a way that they will be loaded automatically the next time PunkBuster starts; if you make changes to your PunkBuster settings and you want the changes to be permanent, then enter this command after making the changes
PB_AutoExec [Filename]
Holds the name of a game script file that is to be executed each time a server is joined; This is useful if you need to reset game settings each time you join a server
PB_Lan [0/1]
Setting defaults to 0; when set to 1, PB will behave as though it has no Internet access
PB_LogAddr [Address / Internet Hostname]
Holds the address of the machine to which remote logging is sent (default is empty meaning the feature is not used)
PB_LogMD5Tool [0/1]
S etting defaults to 0; setting to 1 will cause PB to log all MD5Tool file check query replies sent to connected PB Servers during gameplay
PB_LogPort [Port #]
Holds the listen port of the machine to which remote logging is sent (default is 0 meaning the feature is not used)
PB_LogPw [Password]
Holds the password required to send logging output to a listening remote logging machine
PB_LogToFile [0=no, 1=yes]
When set to 1, PunkBuster will log activity to the pbcl.log file; the default is 0 which means only errors are logged
PB_LogUser [Username]
Holds the username required to send logging output to a listening remote logging machine
PB_MsgPrefix [New Prefix]
Holds the text that PunkBuster displays in front of every output line displayed; the default is "^5PunkBuster Client" (note the ^5 means output in the color LIGHT BLUE); All PunkBuster Client output goes to both the top of the playing screen and to the console by default; To prevent PunkBuster Client messages from being displayed on the playing screen, insert the text [skipnotify] before any desired message prefix text. For example, the command pb_msgprefix [skipnotify]^5PunkBuster Client will cause all PunkBuster Client output to go only to the console and not to the playing screen.
PB_Security [0=no, 1=yes]
When set to 0, PunkBuster will accept all "update" files without verifying that they are authentic; the default is 1 which should not normally be changed except for LAN environments where there is no Internet Access and/or you fully trust the Servers you are connecting to
PB_Sleep [Period]
Holds the period of time (milliseconds) that PunkBuster "sleeps" between processing cycles; the default is 60; lower numbers will cause PunkBuster to process events more times each second which also has the effect of increasing the bandwidth used by PunkBuster; Players with a modem connection will probably want to set this as high as possible
PB_SsLog [0=no, 1=yes]
When set to 1 (which is the default), PunkBuster will create an entry in the pbsslog.htm log file every time a PunkBuster Server requests a screenshot to be taken and delivered; this log file is designed to be viewed with a web browser and contains information about the size of the image, when it was taken, and also a digital signature of the image itself
PB_SsSave [0=no, 1=yes]
When set to 1 (0 is the default), PunkBuster will save all Server-requested Screenshots to the local hard drive so that Players can see the actual screenshots that have been delivered to Game Servers that they were connected to; if this setting and the PB_SsLog setting are both set to 1, then the pbsslog.htm log file will automatically have links created for local viewing directly from the log file
PB_System [0/1]
PB can conflict with other software on some systems due to vigorous memory scanning; Changing this setting may reduce or eliminate conflicts if you have problems on your system; this setting can only be changed before connecting to a server
See this link for detailed information: PunkBuster For Players
Last edited by Timtam; 11-06-2008 at 07:34 PM.
Xfire=danczwgunzVent/mIRC=Ryan C.Pyle made my signature!
-
where is the screen shot in which folder?
-

Originally Posted by
onlytheone
where is the screen shot in which folder?
Program Files/EA GAMES/Battlefield 2/PB/scrnshot
Being kicked by PunkBuster? Click here
Hack Download (Doesn't work if you don't have a Subscription)
Want to Buy a Subscription? Go Here
Already a Member? Go Here to Buy a new Sub or Upgrade your Existing one
187ci.com Forum Rules
-
-

Originally Posted by
sattima
Thanks a lot

I try to make some PBSS blocker...
lol.
There's actually a good bit of stuff you can do with those commands, even after already seeing the list before, glancing @ even today is still a little cool. I was having some fun finding out how each one works in CoD:W@W today.
Xfire=danczwgunzVent/mIRC=Ryan C.Pyle made my signature!
-
ow just the stuff i was looking for
i was trying offline and it didn't work.
now i know why :P
thx bro
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules
Total Page Views: 45,751,172, Page Views Today: 50,156
 |
All times are GMT -7. The time now is 09:20 PM. |
 |
|
Bookmarks